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But the Dog Ending is probably the hardest to get. So, in Silent Hill 2, there is also a choice aspect which can lead to many different endings. This is probably the most ridiculous ending of any game ever (including Mass Effect 3 or The Matrix: Path of Neo), especially considering that the game genre is horror. Beat this sequence, and you'll find yourself in the inverted castle.īecause Richter was under someone else's control, you're essentially freeing him rather can killing him, causing another branch of the game to begin. Speak to a woman there called Maria and she'll give you "Holy Glasses." Wear these during the fight against Richter, and aim for the green orb over his head (which isn't visible without the glasses). Then, you go to the clock room and wear the rings, causing a path to open up. To each it, you have to first find the Gold and Silver rings in the first castle. However, most don't know that there is an entire other castle to traverse, known as the 'inverted castle' (literally an upside down version of the first one). Most players will play through the game, beat Richter, and consider the game complete.
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The various decisions and side missions of the game are vast and intricate, but the most important thing to remember is how to reach the second castle. If you've played Castlevania: Symphony of the Night, you know the game leads you through a dark vampire castle, searching for a particular character named Richter. Why the creators decided on this change is anyone's guess. But in the game, you fight a giant, building-sized version of Agent Smith, ending the battle with a musical number by Queen.
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In the third and final Matrix installment, Neo kills Agent Smith, the main antagonist, and ascends to martyrdom. The more interesting alternate reality occurs at the finale, though it's actually an alternate to the events of the films. But if you take the Blue Pill, you wake up from a dream, and are taken back to the level select screen.
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If you pick the Red Pill, as he did in the film, the game continues as usual. The secret 'ending' of this game actually occurs near the beginning, during the famous scene between Neo and Morpheus where he offers two pills. The films' success spawned a video game adaptation known as The Matrix: Path of Neo.
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The iconic series follows Neo, a gifted individual who traverses a computer simulation called The Matrix in order to save humanity. It's likely that you've watched, or at least heard of, The Matrix trilogy. So if you thought that was sad, check out the other 25. But she was never seen again." The ending implies that you abandoned your partner forever and the story ends there. Doing so results in an in-game message: "95 waited several decades for 2B to return. Then, you, playing as 2B, have the option to run away from 9S, your partner. For example, one of the more depressing endings can be found in Chapter 08-02_3 during the Adam boss fight. Getting to endings F-Z might take some creative thinking and innovative gameplay, but they're well worth the extra effort. The fun part is the other 21, which are secret/alternate endings. A-E are intuitive and you'll achieve them just by replaying the game. But the recently released and critically acclaimed Nier: Automata has 26 endings, one for each letter.
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Most games have a single alternate ending, and some special ones may have a dozen depending on your choices. Most games on this list will feature a binary decision, to do or not to do. Well, get ready to learn about 20 of those bad boys, let's start of the list with a fun one from not too long ago.
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What if I told you there was another path you could've taken, another decision you could've made? It's like hearing that your favorite TV show that got cancelled a long time ago has a never-before-seen-secret-alternate-ending-finale episode. Now, what if I told you that you missed something. You may have unlocked every achievement and done every side quest and still arrived at the same conclusion. Think back to some of the most iconic games you've ever played through, and each facet and detail of that unique experience. The era of open world adventure, responsive AI, and easter eggs is upon us. The days of linear progression and railroading are over. However, just because you've played the game doesn't mean you've played the game, if you catch my drift. Their stories and gameplay have captivated you from start to finish, and their memories stayed with you long after you put down the controller. Many of your favorite games, ranging from childhood to last week, hold a special place in your heart.